Honest Jim's Doodle Book

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Honest Jim's Doodle Book

Post by Ejj on Wed Oct 28, 2015 5:47 pm

Journal Template


Specs

Honest Jim

Level: 25

Rank: A

XP: 5400

Talents: Meatbag, Bone Eater

Specialties: Abuse, The Lich's Hand

Skills: The Gullible Divine

Techniques: -WIP-

Inventory: -WIP-


Stats - 1050

Strength: 100

Constitution: 100

Will: 250

Wisdom: 150

Speed: 200

Regeneration: 250

Health: 3150

Energy: 4200


Last edited by Ejj on Wed Oct 28, 2015 5:58 pm; edited 4 times in total

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

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Talents

Post by Ejj on Wed Oct 28, 2015 5:48 pm

Talent Name: Meatbag
Talent Rank: A
Origin: The actual composition of Honest Jim's physical form is only a skeleton, in it's purest form. Using the gifts of his infernal heritage, he may bond this skeleton to any boneless form and assume control.
Flavor: By conjuring the dark magic that is used in Hell to bind souls to objects on Earth, the user may bind their own body to that of another, thereby controlling them entirely. Although best suited to Skeleton-based creatures, Meatbag can be used by anything that is the proper size and shape to fit inside of a corpse. Occasionally, pieces from the corpse must be removed. This is no issue. Once the skin and musculature is sitting comfortably over the body, the user may activate the spell that binds them to it.
Contributing Stats: Will
Mechanics: The body over the user is treated to have the same stats as the user, due to the binding spell that holds them together. This means anything that targets the user's body will clash with the user's stats instead. This technique can only be used on a corpse. During the first post the user is in the body, their stats will be considered 1/2 what they normally would be. During the second post, their stats will be considered 3/4 their actual value. After that, they are completely bonded and able to carry on as normal. While bonded, any regeneration used will regenerate the body as well, as if it were alive and their body.
The most powerful aspect of this technique is the user to maintain the ability to utilize any Talents that the body naturally possesses naturally, as if they were their own. At any time, the user may 'cancel' this talent by first mentally disengaging the binding spell, and then physically crawling out of the body (usually through destroying it). These Talents may be used as if they were the rank of this technique, for their normal price, as long as the user is at least C rank in this specialty. If the user has over 225 Will and an S rank in this talent, they may unlock their hidden specialties as well.
Downfalls: This talent can only be used on corpses. Any Talents and Specialties gained while inhabiting a corpse are lost upon exiting the body. In order to use this talent, it costs 500 energy at A rank, and 1000 energy at S rank. Techniques created from the Talents and Specialties gained while inhabiting a Meatbag are hard-capped at the rank of the Meatbag, which is determined when the user uses this talent to initially bind it.



Talent Name: Bone Eater
Talent Rank: A
Origin: In order to ingest sustenance and assist his natural regenerative abilities, Honest Jim is able to consume other calcium-based substances and metabolize it.
Flavor: By consuming bones, the user is able to absorb their bone-content and use it to assist in the restoration of their own bones. Particularly useful for Skeleton-based creatures, this talent allows for them to consume their own kind in order to keep themselves going. This works essentially the same as regular biological organisms consuming biomass in order to facilitate their own regeneration. As a by-product of the calcium metabolism, carbon dioxide is released from the user's body (usually as an exhale or other form of gas transitioning).
Contributing Stats: Regeneration
Mechanics: By consuming another entity's bone-mass (due to their high calcium content, teeth are included, although the user would need to eat a lot of teeth), they may increase their natural regeneration rate to 4 HP per 1 Regeneration instead of 3 HP per 1 Regeneration point. For every rank the user has in this Talent, this is increased by 0.1, with it increased to a total of 5 HP per 1 Rgn at S rank.
Downfalls: This technically only works for one post's worth of regeneration, and will require active consumption of bone-mass in order to have it continue to be active. For each post this technique it is used, it will cost 835 + 500 = 1335 Energy at A rank and 835 + 1000= 1835 Energy at S Rank.


Last edited by Ejj on Wed Oct 28, 2015 5:50 pm; edited 1 time in total

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

View user profile http://horrorcraft.forumotion.co

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Specialties

Post by Ejj on Wed Oct 28, 2015 5:48 pm

Specialty Name: Abuse

Specialty Rank: A

Discovery: This specialty was formed by combining the user's Will stat with their Bone Eater talent.

Flavor: Through sheer force of will, the user is able to manipulate and extend their skeletal structure from it's normal positioning and rip it from their body. While this would normally leave a gaping lack of bone, the user's natural regenerative ability is working overtime to metabolize energy in order to regenerate whatever is taken almost as quickly as it is taken, resulting in the user barely notice the transition. Able to slightly manipulate the shape of the bone as it's being drawn from their body, the user is able to use this specialty in order to craft numerous things from their very own body, such as weapons and tools.

Contributing Stats: Will, Regeneration

Mechanics: For every rank the user has in this specialty, their ability to regenerate more bone in a single instant becomes more efficient. As such, each rank level in this skill results in the user being able to create more and more advanced creations. Nothing too elaborate is able to be formed, but specifically shaped blades, whip-like spinal cords, and the ability to throw your own skull becomes available as one gets more and more talented with this Specialty. For every rank the user has in this specialty, they may create one free E rank technique using this specialty in it's Calculation.

Downfalls: Technique creation is limited by the user's rank in this specialty. No techniques other than the ones given may be learned with this Specialty in it's calculation.




Specialty Name: The Lich's Hand

Specialty Rank: A

Discovery: This specialty was discovered when Honest Jim became aware that his soul had been bonded his his bones, regardless if they were attached to him or not. Although the regeneration of new bones (etc) normally severs the link between old and new, if he concentrates, he is able to retain this link.

Flavor: The user retains the ability to manipulate and direct their body pieces regardless of the fact if they are attached to them or not. While this is primarily maintained for extended limbic purposes, its affect extends to any part of the body that can be removed without actually killing the user. It requires concentration to manipulate a removed body part, although once concentration is established, the user can move that body part as easily as they normally could. If an arm has been severed, the user may continue to move their fingers and bend their elbow, etc. At higher levels in this specialty, the user gains a telekinetic control over their body parts, able to have them levitate and move around them.

Rank | Control Capabilities

E | By applying all of the user's mental might on their severed body part, they are able to move it with a normal level of control.

D | The level of concentration required to manipulate a severed body part is decreased. Alternatively, the user use the same level of concentration to move multiple severed body parts (to a max. of 3)

C | The user is now able to retain control of any severed body part with minimal concentration.

B | The user is able to levitate their severed body parts to a slight degree, allowing for a greater range of movement. The user must concentrate on that body part, and may only float one at a time.

A | The user is now able to levitate their body part with a lessened degree of concentration. Alternatively, the user may now levitate up to three body parts at a time with the same level of concentration as one body part with B rank control.

S | The user may manipulate any body part to any degree, with no more concentration required than manipulating their limbs regularly.

Contributing Stats: Will

Mechanics: There is a maximum range of 5 meters that any severed limb can be from the user in order for them to maintain control. At higher levels, this is also the telekinetic range. The user must have a minimum of 100 Will to use this technique, and all limb stats are derived from the user's Will instead of the stat the limb would normally use (as the user's mental fortitude is powering the limb's movement, not their original musculature). Concentration is measured by the amount of actions a user is attempting to perform in quick succession, with higher numbers resulting in more concentration required.

Downfalls: This technique requires the user to have a part of their body removed. Furthermore, manipulating a body part will require an energy cost at the Technique Base Cost for the Specialty's use at Rank (So, if I use this specialty at a B rank level and float my severed arm, it will cost 250 energy).


Last edited by Ejj on Wed Oct 28, 2015 5:51 pm; edited 1 time in total

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

View user profile http://horrorcraft.forumotion.co

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Skills

Post by Ejj on Wed Oct 28, 2015 5:48 pm

Skill Name: The Gullible Divine
Skill Rank: S
Application: Due to his infernal heritage and as a soul-centered being possessing a body more-so than inhabiting one, Honest Jim is able to call upon the dark magic that structures Hell and use it to bend the universe to his will.
Flavor: Gifted with an unnatural silver tongue, those with this skill are able to open a gateway within their own body into Hell, in order to draw upon its magical energy. This energy can than be applied to the user's speech in order to alter the universe around them. Although still called 'spells', the 'incantations' used for the techniques based on this skill are actually tones rather than keywords.
The most basic application of this technique is for persuasive purposes, and this can be done innately after learning this skill. While performing this innate portion of the technique, the fundamental structure of it is to lie. During persuasion tactics, you attempt to convince the other party that by investing in your cause, you will benefit them in some way. This entire exchange is in order to further your own, unique agenda, and that is what this entire skill is for.
Contributing Stats: Will
Mechanics: For every rank the user has in this skill, the user is given one free E rank technique based on this skill (aka, one free spell).
While channeling this energy and nicely attempting to persuade another, their Will stat is considered one level of effectiveness higher than it normally would be.
Downfalls: This technique's innate effects of persuasion cost Technique Base Cost + 200 per attempt.


Last edited by Ejj on Wed Oct 28, 2015 5:51 pm; edited 1 time in total

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

View user profile http://horrorcraft.forumotion.co

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Techniques

Post by Ejj on Wed Oct 28, 2015 5:48 pm

-WIP-


Last edited by Ejj on Wed Oct 28, 2015 5:52 pm; edited 1 time in total

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

View user profile http://horrorcraft.forumotion.co

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Inventory

Post by Ejj on Wed Oct 28, 2015 5:48 pm

-WIP-

Ejj
Admin

Posts : 33
Join date : 2015-10-13

Specs
Race: Human{Warlock}
Rank: S
Stats:
Stats
Strength150
Constitution150
Will300
Wisdom200
Speed150
Regeneration250

View user profile http://horrorcraft.forumotion.co

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